Is there a doctor in the house?
Fifteen to twenty-five dollars and you can get a white smock at a medical supply house. Ten bucks for a cheap stethoscope. Use a white sheet over a table and you are all set to play doctor.
Barton
Role play: activities and emotions
Role play is creative. Set the stage, use one's imagination, dress up, slip into one's role, fanciful dialogue, integrate favourite BDSM activities and fetishes, improvise, surprise each other... I would like to approach the subject from this angle:
What activities do you get out of it?
Which mental concepts do you play with?
Which emotions do you trigger?
NB: Lacking experience, I haven't tried most of this stuff. I am mostly using my imagination here. Does any of the following make sense? What is way off the mark? Nor am I asking because I want to amass costumes and try it all out in the near future. I admit that I am asking mainly out of idle curiosity. I would love to read what you people enjoy, and why...
Teacher - student
Success and failure, reward and punishment. Tasks – interesting or boring ones. Play with taboo eroticism. Age play.
Punter - prostitute
Slutty outfit, inviting/provocative posture and dialogue, assess the goods, agree on price.
Doctor / nurse - patient
Poke body orifices. Shaving, enemas, urine play. Shiny metal instruments.
D: I know what is good for you. It is all in your own best interests.
S: Undress in presence of clothed professional. Be in someone's care. Technophobia.
Maid service
Posture training, train unobstrusiveness.
D: Have a servant at one's beck and call. Get the washing-up done. Be served a nice dinner. Criticise and praise.
S: Be meek and silent and obedient. Try to walk gracefully in those awful high heels. Aim to please and give satisfaction.
Family roles
Play with incest taboos. Closeness and intimacy. Endearments. Punishment. Age play.
Mistress / Master - slave
In the sense of legal property. Historic costumes. Acquisition scenes. Have the slave undress and show off his/her assets. Intimate inspections.
D: A sense of ownership. Total power.
S: Be a piece of merchandise. A sense of belonging. Total powerlessness.
Kidnapper - victim
Abduction. Transport victim from place of capture to place of captivity. Long-term imprisonment and bondage. Let Stockholm syndrome do its thing. Arrange 'ransom'.
Play rape
Struggle, adrenaline bursts. Knife play, bondage, gags. Rough sex.
D: Make threats, inspire fear and horror.
S: Fear and horror.
Spoils of war
Verbal challenge. Pursuit and combat to get the adrenaline going. Informal overpowering or formal surrender.
D: Be the amazon who captures and ravishes her prey. Or be the male marauder doing ditto.
S: Put up a fight and be conquered.
Pirate - prey
Ropes. Knife play. Douse victim with buckets of water.
D: Lots of colourful swearing and gloating. Tear victim's clothes to shreds and other uncouth activities.
S: Call the captor a dirty fish-smelling villain. Struggle and yell. Watch your ship go down in dismay.
Goddess worship
Play with distance and closeness. Lots of grovelling and adulatory dialogue.
D: Feel very special indeed (i.e. get a big head).
S: Be an unworthy speck of dust. Bask in attention of a superhuman being.
Military training
Physical exercise. Verbal humiliation. Boot and uniform fetishes.
D: Order people about and be instantly obeyed. Watch them sweat for you.
S: Be ordered about and obey instantly. Crawl around in the mud and get dirty. Closeness with buddies. Peer eroticism among fellow trainees. Eroticism of authority figures.
Military interrogation
D: Good opportunity for menacing dialogue.
S: Fear, helplessness, play with fear of death. The sub can in a way direct the scene by deciding when to remain stubbornly uncooperative, and when to divulge previously agreed upon strategic secrets.
Police interrogation
D: Opportunity for the dominant participant to feel good about herself/himself: I am doing it all in a good cause, in the interests of society.
S: Either innocent victim of police brutality, or criminal with guilty secrets.
Trial
Formality, pomp and circumstance.
D: Be addressed as 'Your Honour'. Interrogate. Reprimand. Sentence. Be the harsh judge. Or exercise mercy.
S: Be addressed as 'prisoner at the bar'. Be caught in the machinery like a Franz Kafka character.
Prison
Clanging doors, metal restraints, uncomfortable clothing, awful food, verbal humiliation. Play rape by ruthless guards or horny fellow inmates.
D: Terrorise inmates. Let them stew.
S: Bleak dismay. Boredom. Terror.
Mock execution
Play with fear of violent death.
(Tricky, obviously, and to be approached very carefully.)
Animal impersonations
D: Train, direct, reward, punish, cuddle. Look down.
S: No need to contribute dialogue - use body language instead, plus a few creative noises. Be cute, stubborn, obedient, dirty, playful... Consume food and drink in unusual manner. Learn new tricks. Look up.
Furniture
D: Objectify someone. Use someone as 'something'. No annoying chatter.
S: Become an object. Endure discomfort. Exercise patience. Lots of patience.
Mad scientist - human guinea pig
D: Mess around with weird tools and potions and stuff. Eccentric behaviour welcome.
S: Technophobia.
Alien abduction :abduct: (does anyone actually play this? All that alien makeup... :rainbow: )
D: Eccentric behaviour very welcome.
S: Technophobia, horror of the unknown.
And so forth...
What kinds of role play do you like?
Which activities, mental concepts and emotions make these roles attractive for you?